The project structure for eCraft2Learn consists of six main working packages:
WP1 – Coordination management & quality assurance, WP2 – Managing open innovations & future use scenarios, WP3 – Craft and Project-based learning framework, WP4 – Technological environment implementation, WP5 – Pilots & evaulation, WP6 – Dissemination and exploitation.
Each working package is interconnected in structural way as it shown on the right sided graph. Detailed structure of working packages with corresponded steps are visible in the bottom list table.
D2.1 Innovation conditions and barriers
D2.2 Future use scenarios and roadmap
D2.3 Applied innovation management techniques
D3.1 Description of personalised and adaptive learning scenarios
D3.2 Description of use cases
D3.3 Open educational resources description
D3.4 Manual of craft and project based learning STEAM training for teachers
D4.1 Architecture analysis and specification
D4.2 Tools for a digital maker space in schools
D4.3 A software solution for the educational extension
D4.4 The unified user interface – A software solution for 3D design, programming and making computer-supported artefacts
D4.5 User manual and tutorial for programming of computer-supported artefacts with integrated debugger and 3D modeling, simulation and printing – The unified user interface approach
D4.6 3D printing and DIY electronics infrastructure analysis and user feedback
WP: Working packages, BO: Business Objectives, PO: Pedagogical Objectives, TO: Technical Objectives