Interpolating (and extrapolating) 3D turtle programs in Beetle Blocks

AI Programming by Children

Τhe eCraft2Learn project in 1st EPAL KORYDALLOS: integrating a FabLab in the school curriculum

Hacking the knowledge of maker communities in support of 21st century education

AI Programming by Children using Snap! Block Programming in a Developing Country

Putting forward an open craft and project based methodology for computer-supported artefact construction

Child-friendly Programming Interfaces to AI Cloud Services

STEM education post-graduate students’ training in the eCraft2Learn ecosystem

STEAM Learning in formal and informal settings via craft and maker projects

Innovation management in schools: Barriers and enablers to making as educative practice

Not Every Remix is an Innovation: A Network Perspective on the 3D-Printing Community

AI Programming in Snap!

Il progetto eCraft2Learn: Fabbricazione Digitale e Movimento dei Maker in ambito educativo